Sped up rendering

This commit is contained in:
andreja6
2019-05-15 12:16:51 -07:00
parent d16bf9e39b
commit 3417a34f37
3 changed files with 31 additions and 13 deletions

View File

@@ -1290,8 +1290,9 @@ void Demo::onGraphics(RenderDevice* rd) {
}*/
rd->beforePrimitive();
CoordinateFrame forDraw = rd->getObjectToWorldMatrix();
dataModel->getWorkspace()->render(rd);
rd->setObjectToWorldMatrix(forDraw);
//if (dataModel->children[0]->children.size()>0)
//((PartInstance*)dataModel->children[0]->children[0])->debugPrintVertexIDs(rd,fntdominant,-cameraController.getCoordinateFrame().rotation);
rd->afterPrimitive();