Sped up rendering

This commit is contained in:
andreja6
2019-05-15 12:16:51 -07:00
parent d16bf9e39b
commit 3417a34f37
3 changed files with 31 additions and 13 deletions

View File

@@ -40,6 +40,7 @@ public:
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
void addVertex(Vector3 vertexPos,Color3 color);
void addNormals(Vector3 normal);
void addSingularNormal(Vector3 normal);
void addTriangle(Vector3 vertexPos,Vector3 vertexPos2, Vector3 vertexPos3);
void debugPrintVertexIDs(RenderDevice* rd, GFontRef font, Matrix3 camRot);
void makeFace(int vertex1, int vertex2, int vertex3);
@@ -60,4 +61,5 @@ private:
std::vector<GLushort> _indices;
bool changed;
Box itemBox;
GLuint glList;
};