Made physics let you move stuff
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@@ -49,6 +49,7 @@ public:
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void setVelocity(Vector3);
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void setRotVelocity(Vector3);
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void setCFrame(CoordinateFrame);
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void setCFrameNoSync(CoordinateFrame);
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void setSize(Vector3);
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void setShape(Enum::Shape::Value shape);
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void setChanged();
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@@ -3,7 +3,7 @@
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#include "DatamodelV2/Instance.h"
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#include "DatamodelV2/PartInstance.h"
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class XplicitNgine : Instance
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class XplicitNgine : public Instance
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{
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public:
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XplicitNgine();
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@@ -13,4 +13,6 @@ public:
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dJointGroupID contactgroup;
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void createBody(PartInstance* partInstance);
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void deleteBody(PartInstance* partInstance);
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void updateBody(PartInstance* partInstance, CoordinateFrame * cFrame);
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};
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@@ -1,7 +1,7 @@
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#define IDC_PROPERTYGRID 2000
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#define IDC_STATIC 2
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#define IDE_EDIT 105
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#define IDC_EDIT1 105
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#define IDI_ICON1 102
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#define IDB_BITMAP1 103
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#define IDD_DIALOG1 104
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