Changed the way of getting an instance type
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2
main.cpp
2
main.cpp
@@ -99,7 +99,7 @@ void Demo::onInit() {
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//dataModel->name = "undefined";
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dataModel->parent = NULL;
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PhysicalInstance* test = new PhysicalInstance();
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Instance* test = new PhysicalInstance();
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setDesiredFrameRate(FPSVal[index]);
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app->debugCamera.setPosition(Vector3(0, 2, 10));
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app->debugCamera.lookAt(Vector3(0, 2, 0));
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