Refactor DataModel

This commit is contained in:
Vulpovile
2021-03-04 22:47:09 -08:00
parent fa3e8909c8
commit 299e22cf92
21 changed files with 35 additions and 35 deletions

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@@ -1,8 +1,8 @@
#pragma once #pragma once
#include <G3DAll.h> #include <G3DAll.h>
#include "PropertyWindow.h" #include "PropertyWindow.h"
#include "TextButtonInstance.h" #include "DataModel/TextButtonInstance.h"
#include "ImageButtonInstance.h" #include "DataModel/ImageButtonInstance.h"
#include "CameraController.h" #include "CameraController.h"
#include "IEBrowser.h" #include "IEBrowser.h"
#include "Mouse.h" #include "Mouse.h"

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@@ -1,7 +1,7 @@
#pragma once #pragma once
#include <G3DAll.h> #include <G3DAll.h>
#include "Instance.h" #include "DataModel/Instance.h"
#include "Globals.h" #include "Globals.h"
#include <string> #include <string>

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@@ -1,5 +1,5 @@
#pragma once #pragma once
#include "instance.h" #include "Instance.h"
#include "Listener/ButtonListener.h" #include "Listener/ButtonListener.h"
class ButtonListener; class ButtonListener;

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@@ -1,5 +1,5 @@
#pragma once #pragma once
#include "DataModelInstance.h" #include "DataModel/DataModelInstance.h"
class Application; class Application;

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@@ -1,7 +1,7 @@
#pragma once #pragma once
#include "PartInstance.h" #include "DataModel/PartInstance.h"
#pragma once #pragma once
#include "WorkspaceInstance.h" #include "DataModel/WorkspaceInstance.h"
struct MousePoint{ struct MousePoint{
Vector3 position; Vector3 position;

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@@ -1,5 +1,5 @@
#pragma once #pragma once
#include "Instance.h" #include "DataModel/Instance.h"
class PropertyWindow { class PropertyWindow {
public: public:

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@@ -1,12 +1,13 @@
#include <G3DAll.h> #include <G3DAll.h>
#include <initguid.h> #include <initguid.h>
#include <iomanip> #include <iomanip>
#include "Instance.h"
#include "resource.h" #include "resource.h"
#include "PartInstance.h" #include "DataModel/Instance.h"
#include "TextButtonInstance.h" #include "DataModel/PartInstance.h"
#include "ImageButtonInstance.h" #include "DataModel/TextButtonInstance.h"
#include "DataModelInstance.h" #include "DataModel/ImageButtonInstance.h"
#include "DataModel/DataModelInstance.h"
#include "DataModel/GuiRootInstance.h"
#include "CameraController.h" #include "CameraController.h"
#include "AudioPlayer.h" #include "AudioPlayer.h"
#include "Globals.h" #include "Globals.h"
@@ -23,7 +24,6 @@
#include "PropertyWindow.h" #include "PropertyWindow.h"
#include <commctrl.h> #include <commctrl.h>
#include "StringFunctions.h" #include "StringFunctions.h"
#include "GuiRootInstance.h"
#include "Listener/GUDButtonListener.h" #include "Listener/GUDButtonListener.h"
#include "Listener/ModeSelectionListener.h" #include "Listener/ModeSelectionListener.h"

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@@ -1,7 +1,7 @@
#include "CameraController.h" #include "CameraController.h"
#include "win32Defines.h" #include "win32Defines.h"
#include <iostream> #include <iostream>
#include "PartInstance.h" #include "DataModel/PartInstance.h"
#include "Application.h" #include "Application.h"
#include "AudioPlayer.h" #include "AudioPlayer.h"

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@@ -1,4 +1,4 @@
#include "BaseButtonInstance.h" #include "DataModel/BaseButtonInstance.h"
#include "Globals.h" #include "Globals.h"
#include "Application.h" #include "Application.h"

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@@ -1,6 +1,6 @@
#include <string> #include <string>
#include "GuiRootInstance.h" #include "DataModel/GuiRootInstance.h"
#include "DataModelInstance.h" #include "DataModel/DataModelInstance.h"
#include <fstream> #include <fstream>
#include <iostream> #include <iostream>
#include <sstream> #include <sstream>

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@@ -1,4 +1,4 @@
#include "GroupInstance.h" #include "DataModel/GroupInstance.h"
GroupInstance::GroupInstance(void) GroupInstance::GroupInstance(void)
{ {

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@@ -1,11 +1,12 @@
#include <iomanip> #include <iomanip>
#include <sstream> #include <sstream>
#include "G3DAll.h" #include "G3DAll.h"
#include "BaseButtonInstance.h" #include "DataModel/BaseButtonInstance.h"
#include "TextButtonInstance.h" #include "DataModel/TextButtonInstance.h"
#include "ImageButtonInstance.h" #include "DataModel/ImageButtonInstance.h"
#include "ToggleImageButtonInstance.h" #include "DataModel/ToggleImageButtonInstance.h"
#include "GuiRootInstance.h" #include "DataModel/GuiRootInstance.h"
#include "DataModel/ImageButtonInstance.h"
#include "Globals.h" #include "Globals.h"
#include "StringFunctions.h" #include "StringFunctions.h"
@@ -17,7 +18,6 @@
#include "Listener/DeleteListener.h" #include "Listener/DeleteListener.h"
#include "Listener/ToolbarListener.h" #include "Listener/ToolbarListener.h"
#include "ImageButtonInstance.h"
ImageButtonInstance* GuiRootInstance::makeImageButton(G3D::TextureRef newImage = NULL, G3D::TextureRef overImage = NULL, G3D::TextureRef downImage = NULL, G3D::TextureRef disableImage = NULL) ImageButtonInstance* GuiRootInstance::makeImageButton(G3D::TextureRef newImage = NULL, G3D::TextureRef overImage = NULL, G3D::TextureRef downImage = NULL, G3D::TextureRef disableImage = NULL)
{ {

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@@ -1,4 +1,4 @@
#include "ImageButtonInstance.h" #include "DataModel/ImageButtonInstance.h"
ImageButtonInstance::ImageButtonInstance(G3D::TextureRef newImage, G3D::TextureRef overImage = NULL, G3D::TextureRef downImage = NULL, G3D::TextureRef disableImage = NULL) ImageButtonInstance::ImageButtonInstance(G3D::TextureRef newImage, G3D::TextureRef overImage = NULL, G3D::TextureRef downImage = NULL, G3D::TextureRef disableImage = NULL)
{ {

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@@ -1,6 +1,6 @@
#define WINVER 0x0400 #define WINVER 0x0400
#include <G3DAll.h> #include <G3DAll.h>
#include "Instance.h" #include "DataModel/Instance.h"

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@@ -1,4 +1,4 @@
#include "LevelInstance.h" #include "DataModel/LevelInstance.h"
LevelInstance::LevelInstance(void) LevelInstance::LevelInstance(void)
{ {

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@@ -1,4 +1,4 @@
#include "PVInstance.h" #include "DataModel/PVInstance.h"
PVInstance::PVInstance(void) PVInstance::PVInstance(void)
{ {

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@@ -1,4 +1,4 @@
#include "PartInstance.h" #include "DataModel/PartInstance.h"
#include "Globals.h" #include "Globals.h"
#include <sstream> #include <sstream>
#include <iomanip> #include <iomanip>
@@ -1005,7 +1005,7 @@ void PartInstance::PropUpdate(LPPROPGRIDITEM &item)
} }
if(strcmp(item->lpszPropName, "Anchored") == 0) if(strcmp(item->lpszPropName, "Anchored") == 0)
{ {
anchored=(bool)item->lpCurValue; anchored= item->lpCurValue == TRUE;
changed=true; changed=true;
} }
else if(strcmp(item->lpszPropName, "Offset") == 0) else if(strcmp(item->lpszPropName, "Offset") == 0)

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@@ -1,4 +1,4 @@
#include "TextButtonInstance.h" #include "DataModel/TextButtonInstance.h"
TextButtonInstance::TextButtonInstance(void) TextButtonInstance::TextButtonInstance(void)

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@@ -1,4 +1,4 @@
#include "ToggleImageButtonInstance.h" #include "DataModel/ToggleImageButtonInstance.h"
ToggleImageButtonInstance::ToggleImageButtonInstance(G3D::TextureRef newImage, ToggleImageButtonInstance::ToggleImageButtonInstance(G3D::TextureRef newImage,
G3D::TextureRef overImage, G3D::TextureRef overImage,

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@@ -1,4 +1,4 @@
#include "WorkspaceInstance.h" #include "DataModel/WorkspaceInstance.h"
WorkspaceInstance::WorkspaceInstance(void) WorkspaceInstance::WorkspaceInstance(void)

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@@ -62,7 +62,7 @@ HRESULT IEBrowser::doExternal(std::wstring funcName,
{ {
CHOOSECOLOR color; CHOOSECOLOR color;
DWORD rgbCurrent; //Will be dynamic later DWORD rgbCurrent = 0xFFFFFFFF; //Will be dynamic later
ZeroMemory(&color, sizeof(CHOOSECOLOR)); ZeroMemory(&color, sizeof(CHOOSECOLOR));
color.lStructSize = sizeof(color); color.lStructSize = sizeof(color);
color.hwndOwner = hwnd; color.hwndOwner = hwnd;