Tried to add VS2003 support...
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@@ -279,6 +279,7 @@ void PartInstance::render(RenderDevice* rd) {
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changed=false;
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Vector3 renderSize = size/2;
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glNewList(glList, GL_COMPILE);
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//glScalef(0.5f,0.5f,0.5f);
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renderShape(this->shape, renderSize, color);
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renderSurface(TOP, this->top, renderSize, this->controller, color);
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renderSurface(FRONT, this->front, renderSize, this->controller, color);
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