Added properties to TextButtonInstance

Why wont the go button become textured aaaaaaaaaaaaaaaa
This commit is contained in:
andreja6
2018-04-12 22:44:51 -07:00
parent 5306ec6809
commit 21684a6ea3
3 changed files with 28 additions and 5 deletions

View File

@@ -1,9 +1,27 @@
#include "TextButtonInstance.h"
Vector2 boxBegin;
Vector2 boxEnd;
Vector2 fontLocationRelativeTo;
Color4 textColor;
Color4 textOutlineColor;
Color4 boxColor;
Color4 boxOutlineColor;
bool centeredWithinBox;
std::string title;
G3D::GFontRef font;
TextButtonInstance::TextButtonInstance(void)
{
boxBegin = Vector2(0,0);
boxEnd = Vector2(0,0);
fontLocationRelativeTo = Vector2(0,0);
centeredWithinBox = false;
title = "TextBox";
textColor = Color4(1, 1, 1, 1);
textOutlineColor = Color4(0, 0, 0, 0);
boxColor = Color4(0.6F,0.6F,0.6F,0.4F);
boxOutlineColor = Color4(0, 0, 0, 0);
}
TextButtonInstance::~TextButtonInstance(void)