Fix crashes

This commit is contained in:
Vulpovile
2022-10-06 06:15:05 -07:00
parent b01f5765b1
commit 15dc340a10
3 changed files with 23 additions and 23 deletions

View File

@@ -49,16 +49,12 @@
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
WholeProgramOptimization="true"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="&quot;.\src\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
FloatingPointModel="0"
PrecompiledHeaderFile=".\Release/Blocks3D.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
@@ -86,11 +82,6 @@
ProgramDatabaseFile=".\Release/Blocks3D.pdb"
SubSystem="2"
StackReserveSize="16777216"
Driver="0"
OptimizeReferences="2"
EnableCOMDATFolding="2"
OptimizeForWindows98="2"
LinkTimeCodeGeneration="1"
TargetMachine="1"
/>
<Tool
@@ -748,10 +739,6 @@
RelativePath=".\src\include\ToolEnum.h"
>
</File>
<File
RelativePath=".\src\include\versioning.h"
>
</File>
<File
RelativePath=".\src\include\VS2005CompatShim.h"
>