Starting to transfer everything to Tool
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@@ -20,6 +20,7 @@ public:
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static G3D::TextureRef surface;
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static int surfaceId;
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static const std::string g_PlaceholderName;
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static COLORREF g_acrCustClr[16]; //Will be dynamic later
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};
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extern std::vector<Instance*> postRenderStack;
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@@ -31,7 +32,8 @@ extern Application* g_usableApp;
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extern GFontRef g_fntdominant;
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extern GFontRef g_fntlighttrek;
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extern COLORREF g_acrCustClr[16]; //Will be dynamic later
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extern std::string cameraSound;
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extern std::string clickSound;
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extern std::string dingSound;
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const std::string g_PlaceholderName = "HyperCube";
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const std::string g_PlaceholderName = "Dygysphere";
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