Changed className TextButtonInstance to TextButton to match naming convention
This commit is contained in:
@@ -39,7 +39,7 @@ TextButtonInstance::TextButtonInstance(void)
|
||||
floatRight = false;
|
||||
floatCenter = false;
|
||||
visible = true;
|
||||
className = "TextButtonInstance";
|
||||
className = "TextButton";
|
||||
|
||||
}
|
||||
|
||||
|
||||
2
main.cpp
2
main.cpp
@@ -466,7 +466,7 @@ void drawButtons(RenderDevice* rd)
|
||||
for(size_t i = 0; i < instances_2D.size(); i++)
|
||||
{
|
||||
Instance* instance = instances_2D.at(i);
|
||||
if(instance->className == "TextButtonInstance" && instance->parent == dataModel)
|
||||
if(instance->className == "TextButton" && instance->parent == dataModel)
|
||||
{
|
||||
TextButtonInstance* tbi = (TextButtonInstance*)instance;
|
||||
Vector3 point1;
|
||||
|
||||
Reference in New Issue
Block a user