Added basic textures for now
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2
main.cpp
2
main.cpp
@@ -1428,6 +1428,8 @@ void Demo::run() {
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// Load objects here=
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cursor = Texture::fromFile(GetFileInPath("/content/cursor2.png"));
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Globals::surface = Texture::fromFile(GetFileInPath("/content/images/surfacebr.png"));
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Globals::surfaceId = Globals::surface->getOpenGLID();
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fntdominant = GFont::fromFile(GetFileInPath("/content/font/dominant.fnt"));
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fntlighttrek = GFont::fromFile(GetFileInPath("/content/font/lighttrek.fnt"));
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cameraSound = GetFileInPath("/content/sounds/SWITCH3.wav");
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