Added basic textures for now
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@@ -5,8 +5,10 @@ int const Globals::gen = 0;
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int const Globals::major = 0;
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int const Globals::minor = 4;
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int const Globals::patch = 2;
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int Globals::surfaceId = 2;
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bool Globals::showMouse = true;
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bool Globals::useMousePoint = false;
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G3D::TextureRef Globals::surface;
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POINT Globals::mousepoint;
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Globals::Globals(void){}
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